9.14.2009 question

What have you found in the games that we had to play for this week, previous weeks, the games introduced last class, or games you’ve previously played that break up the game play in a good way and in a bad way? What tends to pull your attention away from the game and why do you think that happens? Ex. If in a first person shooter you ran into a room full of computers and then you had to play with puzzle-piece computer chips until the computers turned on and you could open the next door.

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